Well, after many months I am back for an update. Typically when there is no internet-based artwork flowing from the depths of my dome it is because I am preoccupied with much more pressing and dire work… such as getting hired as a full-time animator and illustrator for design boutique, Neo-Pangea. This may come as old news to some of you, but I figured it was about time to make a post about it on my site. I started out as a subcontractor back near the end of September and have recently been signed on to full-time work! Because of this, I have moved on over close to the studio in West Reading, PA. Moving, holidays, work, all that jazz… man this site is dusty – look at all the cobwebs!
To check out Neo-Pangea’s website simply go here: http://www.neo-pangea.com/ I’m stoked to be working daily as a 2D-Animator on the team. Keeping with Neo’s theme of having “characters” instead of simple titles (i.e. “Baron of Pixels”, “Jack of all Portrayed”), I have donned the title of the “Masked Thane of Phantasmia”. (photos to come mid-January) So just what work have I done in the past few months? TONS! We’re talking about multiple handfuls of projects for AAA clients in America’s TV and medical industries. However, things are pretty hush-hush right now and so this is currently the only video I am allowed to post: Faceblam!
In addition to work for Neo-Pangea, I have completed some freelance gigs. One of those was with Misfit’s Attic’s buddy studio, Team 2-Bit. I animated an in-game cut-scene for their upcoming game, Fist Puncher. Head on over to their website to get all the deets: http://www.team2bit.com/ They are incredible guys rockin’ it on the indie scene. Their game has some awesome characters and gameplay as well. My personal fave is “The Beekeeper” – be sure to check it out!
Our second year entering into the 49-hour film competition hosted by the MG Collective. This year we got it in on time, had a lot of fun, and did it all with just 4 people instead of 5. Not only that, but other than myself, the group was entirely made of sophomores. Really proud of them. I think we all got a total of 9-11 hours of sleep each over the span of the weekend, but man, it was exhilarating for us creatively! Put our skills to the test in a small timeframe! This year’s theme was more open to interpretation, which I think is why it was so fun for all the Huntington University groups. This my group’s take on “panic”. Enjoy!
New addition to Mourou, Stephen Yonkin, as sound designer and composer, came up with a new soundtrack for Kuiper’s Sail so that it may be submitted to festivals and shown publicly with full rights. I think he did a fantastic job. The song is completely different than the Junior Boys’ piece, and still manages to give the film a very complimentary feel. I personally liked his work with an atmospheric ending, high tension for the climax of the film, and other cool transitions. Check it out for yourself! I recommend some bassy headphones for full enjoyment. Currently, this film has been entered into the Ottawa International Animation Festival. Let’s hope it does well.
Stephen and I are excited to work on more collaborations in the future. Stay tuned!
Visit his soundcloud for more of his electronic beats: http://soundcloud.com/stephenyonkin
Just uploading some new shots from my senior film. I’m getting excited! Here’s to hoping I finish my project this week!
Finally finished this. Just in time for my senior exhibit. I’ll be printing this poster fullsize for the show. Be there to see it as well as my other stuff! I’ll have my puppets, molds, posters, prints, good junk all around!
I seriously need to make this into a cartoon or some sort of animated film…
I took advantage of gallery implementation and really made this blog feel more like my own website! Take a minute to look around at the new features. I have switched the pages at the top of the site (near the header) and have included separate galleries for my storyboard work, illustration, and figure studies. Check it out!! On top of that, I fixed some things on my demo reel. I updated the previous post with it and I also have it posted on the “animations” main page.
As for this weekend, I saw Insidious last night. Fantastic stuff. I love the classic feel to this horror movie. Similar titles and sound effects as old classics like the Shining and Psycho. Good film! The second half was kind of subpar, but the first half’s complete perfection was spot-on. You need to see this film!
Well, my team put up a good fight. We got a lot of work done! I felt privileged to direct and lead this fantastic group of individuals to getting a film done in just a weekend. Fantastic experience. While we did not get our film rendered out in time for the deadline, we did get a film out of our hard work. File management bit us in the end when we accidentally overwrote four hours of work – two, complex, fully-animated shots. We just couldn’t get caught up after the setback. But alas, it wasn’t about winning, it was about competing. Take a look at our film!
Be sure to crank up the sound! Keff worked his butt off to give it some amazing sound effects. I consider this a success and had about 20 seconds of animation that I would consider putting on my 2011 demo reel. Let me know what you think!
So, I finally got to see the movie I had been waiting so long for! It was highly entertaining. I will, however, not get into whether or not it was good or worth your money. I am not going to be a critic. I was entertained. It was fun. I mainly want to comment on this character design of Sweet Pea. This was probably the one thing out of the film I loved the most. She has this pseudo-monk hoodie/cloak thing going on, and on top of it she has medieval armor on her left shoulder. She then has all this modern-day clothing and weaponry coupled with a Scottish sword. I thought it was just awesome. My mind was blown. You might see something like this in a video game, but never on the big screen. While I can’t say much on the actress (I haven’t seen any of the other movies she’s been in), the design was pretty awesome. Babydoll and Rocket were cool characters as well. However, their design did not resonate with me quite as much. Fun stuff! I might do a fanart sometime soon.