Mourou assembles to bring Shaded Chasm to life. The video above is all in-game footage of the attack sprites working, the charge-ups, slides, cancels. More to come soon (we hope!)
A long awaited confirmation for my dreams to come true is here: A Virus Named TOM will be making its way onto the Playstation Vita later this year. I am utterly stoked for this as I own a Vita and can see our game just making perfect sense on the device. The amount of games out for the Vita is still rather slim (allbeit only in its second year of existence), so AVNT will be nothing short of a healthy addition to the device’s roster. In order to celebrate this madness, AVNT will be going on sale at 50% off for the entire 28th week of its run, (Feb 15th – 21st). So, if you haven’t already purchased the game, hop on over to avirusnamedtom.com or boot up your Steam software to grab a copy today.
Well, after many months I am back for an update. Typically when there is no internet-based artwork flowing from the depths of my dome it is because I am preoccupied with much more pressing and dire work… such as getting hired as a full-time animator and illustrator for design boutique, Neo-Pangea. This may come as old news to some of you, but I figured it was about time to make a post about it on my site. I started out as a subcontractor back near the end of September and have recently been signed on to full-time work! Because of this, I have moved on over close to the studio in West Reading, PA. Moving, holidays, work, all that jazz… man this site is dusty – look at all the cobwebs!
To check out Neo-Pangea’s website simply go here: http://www.neo-pangea.com/ I’m stoked to be working daily as a 2D-Animator on the team. Keeping with Neo’s theme of having “characters” instead of simple titles (i.e. “Baron of Pixels”, “Jack of all Portrayed”), I have donned the title of the “Masked Thane of Phantasmia”. (photos to come mid-January) So just what work have I done in the past few months? TONS! We’re talking about multiple handfuls of projects for AAA clients in America’s TV and medical industries. However, things are pretty hush-hush right now and so this is currently the only video I am allowed to post: Faceblam!
In addition to work for Neo-Pangea, I have completed some freelance gigs. One of those was with Misfit’s Attic’s buddy studio, Team 2-Bit. I animated an in-game cut-scene for their upcoming game, Fist Puncher. Head on over to their website to get all the deets: http://www.team2bit.com/ They are incredible guys rockin’ it on the indie scene. Their game has some awesome characters and gameplay as well. My personal fave is “The Beekeeper” – be sure to check it out!