It feels like ages since I worked on this game, but alas, I’m finally making a post about it! Really cool seeing the commercials on TV about the game, gives me a warm and fuzzy feeling inside. Neo-Pangea was in charge of creating this video game for the new Doomsday Castle show on National Geographic. While other team members took care of the programming, UI, music, and more, I was able to have a large role creating all of the in-game animations, matte painting, and isometric sprites. Very fun. The game is an isometric tower defense game where you build your own castle, defend against the hordes of the apocalypse while getting the Doomsday Castle family members to work together the best they can! The more bandits you defeat, the more weapons you unlock.
Give it a whirl here! Even Machinima had a good time playing it: